Hey man! I just sent you an email, but just in case:
I recently played your game and just wanted to say that it is really fun!
Unfortunately I couldn't finish it. I got stuck in a room right next to the throne room when I clicked on a bowl... I was playing for at least 25 minutes, and since the game doesn't have a saving mechanic (or at least I didn't see one) I didn't play it all again to get there. I might try again one day, or watch others gameplays because I heard it has 12 ENDINGS! I see that you put a lot of effort into that game, and you did a pretty good job. And even if you say it is a quick 15 to 30 minutes play, I felt like I would take much more than that just exploring it. So maybe a quick save mechanic would be nice?
I also felt like you took a lot of inspiration in Amnesia (I might be wrong though), props to you on that! Some environments felt a bit empty too, like the kitchen. So map design is a thing to think about in the future. Maybe more for aesthetics than pure gameplay. I disagree with one comment you got about being too dark. I felt that the light was appropriate for the game.
It was very unfortunate that I couldn't get to the end of it, but again you are doing great!
Congrats for your game! Hope to see more for you in the future!