Really like the diving - mech design !
and overall assets you chose to go with it seem pretty cohesive as well, the music fits the underwater mood pretty well too.
I'd say some of the small issues i found were, some jumps felt a bit hard as in you sometimes barely cross the gap, and the recharge spots sometimes feel a bit far appart for the 15 sec you give to reach them. the only technical issue i encountered was that after dying when i respawned the sprite animation was frozen for a bit then fixed itself when i stopped and walked again.
That being said, this has some strong base to it and was fun to play, in a way the fact that it has an underwater theme and that you leap between recharge spots kinda reminded me of ecco the dolphin in some way ^^