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(+1)

This is a great game! I'm impressed with the amount of work put into it, creepy voices in the wind, traps, ghost enemies and an adventure story. I didn't find any game breaking bugs while playing however the audio might need some work. I noticed sometimes audio of a ghost whispering would abruptly stop halfway through, the water trickling in the sewer level had a hard cut at the end of it's loop and it was dead silent for the ending I got (11). This nit pick is small and I'm completely fine with what's presented seeing as though there is TWELVE endings to the game, you did good!


(+1)

Thank you for playing, your video and your feedback!

I’m really glad that you liked the game.

You did a good job finding a lot of secrets and good thing you didn’t jump into the pit. You would have died.

I have worked hard the past week to solve a lot of issues, so I’m glad you didn’t encounter any game breaking bugs, but I did notice you had multiple potions in your inventory. That’s an issue I'll have to look into, because that’s not intended.

The random audio effects switches position every 10 sec, even if it’s playing or not. That’s why they break sometimes. I’m aware of this problem. I need to prevent the audio object from moving while playing audio. That shouldn’t be too hard.

I do agree that the cinematic view at the end could use some audio too. I might have something suitable.

I’ll also have a look at the water dripping effect. Thanks for telling!

I’ll also make it possible to use the escape key, when the player is stuck and needs to make a choice.

Cheers