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I really like the concept here! The idea of altering one’s movement / powers to progress through challenges on a mostly-fixed screen is an enjoyable one.

The controls were a bit awkward (I wanted to use WADS but there was a Q in there, if I used the up/down/left/right arrows I couldn’t shoot, etc) and I managed to get myself stuck near where you spawn.

The concepts were well-introduced and I think with a little more polish and juice this could be a compelling experience.

I'm so dumb.

Look; I'm french. In France, we have AZERTY Keyboard, not QWERTY ones.
I forgot that was even a thing during the final rush x-x

Sorry for the incovenience; as mentioned in the original post, the game is far from finished.

Thanks for taking the time to play it, tho ! :)

(+1)

Haha, that makes sense. I thought it may’ve just been a deliberate decision, mad-scientist style, because only a mad-scientist would come up with an idea this cool. Keep at it if you’re motivated – I’d play a full game built around this concept.