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(+1)

That's not exactly a bug. There are commands to reposition planes after spawning them. Look at the files in the scripts directory for what these look like. 

You can also put your own scripts there, and run them by typing "run <script name>" in the command console. Try "run test".

There are no plans for updates - it's a ten year old game now.

oh damn

how do i position enemy planes on free flight?

Script commands look like e.g.:
spawn meteor
position (-4020 4000 40)
direction (1 0 0)
speed 125
power 1.0
rename "Meteor Red 2"
pilot_name McKenzie
handle red2
make_wingman_to red1

That's creating it; positioning it etc. ... the last two lines are giving it a name red2 to use in later commands, and then making it a wingman to red1 (assuming we an earlier plane the name red1) . There is also something about factions I don't remember - you'll have to look at the other files in the scripts directory.

thanks