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(+2)

Thank you for reporting the problem! We have updated our submission. It should work now!

(+1)

I'm glad you updated and i got a chance to try it. It was very fun (I love to type). great vibes all around. The godot project itself has a large error list upon starting the game, which, for a game that still runs, is impressive in it's own right. I had a good time though and would be into seeing the concept expanded if you're inspired to keep going.

(+2)

You're right, there are a few errors left. I get 2 for some materials not being found and 1 for a Timer.timeout() callback that does not exist. If you are getting even more errors, it may have something to do with the huge mesh we imported. Luckily it still runs.

Which godot version are you using? We built it with godot 3.4.

I'm glad you enjoyed the game!

I'm on 3.4 as well. I forget the specifics, and not at home, but the majority of the errors were texture related. However the errors didn't seem to stop me from playing the actual game at all. I can get you some more specific details later on if you are interested.