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(+1)

I LOVE IT <3
Interesting approach to the pacman formula with cute monsters.

The only problem i found with the game is that it is a bit inconsistent with the movement speed, not with the player, but with the enemies.

Maybe it could be interesting to had some "strategic" feeling to the movement in a way similar to Superhot(?), making the enemies move when the player moves?

This one is now part GB collection for sure ^^

Thanks for your comments. I'm taking note of all suggestions for a future release after the Jam is over. 

I made the game in about a week, with gbdk using only C with no prior experience in programming GB games. I made it just for the pleasure of doing so. I didn't even know about the Jam when I finished the game.  I posted the finished game on a forum, and someone suggested I could enter the Jam since I made the whole thing within the dates. So here it is!

Thanks again for your support!