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Thank you for playing and your video. 

I’m sorry about the flashlight glitch. I probably forgot something when I did some changes to the camera on the keypad. Good thing you showcased it. I’ll fix it right away.

I’m also aware of these invisible zombies, which spawn from time to time. I don’t exactly know why that happens. I'll hopefully find out eventually.

Lastly, can you describe to me more clearly, what you meant by uncomfortable movement in the HUD. I don’t think I know what you mean by that?

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Hi, Aces. About the HUD, it seemed quite simple, you know? The Inventory menu, the amount of ammo and health remaining... Anyway, there was something that didn't make that good first impression on me. Anyway, that was what bothered me about the game. But, it's just my humble opinion. I hope I have resolved your doubt. I'm waiting for the final version of this game, which is really cool.

Oh I see. I misunderstood your explanation then. I do agree that the HUD seems poor for now. It can definitely use some polish, and it will come eventually. Designing that kind of stuff isn't my strongest suit. That’s why it’s very basic for now.

I have a new version coming up around next year. With new and improved weapon types, various enemies, a new level and a lot of improvements to the main game, such as better AI, puzzles, crafting etc.
I’ll probably have a teaser released within a month or two.
I hope you will like it.
Thank you for your honest opinion. Much appreciated.
Cheers