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World of Darkness: Shadowplay - Week 3

A topic by Cas Windsor created Nov 19, 2021 Views: 275 Replies: 5
Viewing posts 1 to 6
Submitted(+1)

Here's my week 3 progress...

The combat system has had a lot of additions which you can see in the video.

  • Healing and feeding animations added
  • Blood splatter visual effects added
  • Health, Blood and Vitae sliders now change over time
  • Extra frenzied player state added
  • The battle scene now has a dynamic music loop system which tracks how close or far the player is from victory and swaps out the next music loop accordingly
  • Enemies can be drained to the point of death, much to the delight of the Beast
  • The player character will now cheer if they win
  • The zombie will now roar on their turn and if it defeats a character it will chow down
  • At the end of battle the curtain will fall
Submitted(+2)

I've also started on the main menu...

As well as a dialogue system and the first main scene...

I have a short story in mind but have no idea if I'll manage to complete everything in time.  It might just end up as a short combat prototype.

Hope everyone is making good progress.  Let me know your thoughts.

Submitted

This is such an original entry with a lot of creative and amazing solutions! Keep up the good work!

Submitted

This is really beautiful work. 

Damn. One of the slickest projects I've seen so far. Keep hustling!

Submitted

Cheers guys!  Hopefully I'll have something playable by the end of the jam.