Hey, you're doing some clever design things with a cool palette and art, but the character controller does not feel great imo, which dampens the mood on this otherwise clever game.
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I think it's mostly the speed and jump strength vs the size of the levels. I feel like every move propels me too much for how much space there is to move around in. It's probably something you get used to over time, but it felt like I was using the borders of the levels to compensate for how fast I moved around.