Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

This is my favorite submission! This game is a lot of fun and I love the music. I keep dying at 2833 but I'll get to 3000. I will say, the slow speed in the beginning is fine, but the track is really boring. The first 1200 pts feels like a chore to get to the fun part of the game. Maybe throw in some of those hard left spiral jumps in the beginning to help ease the player into the move on the faster parts. 

(+1)

Haha! Hope you make it to 3000...  I finally just achieved 4809, was also dying at 2833 a lot of times before... keep close to the left edge of that spiral just before the "jump" and then continue steer hard left to not slip off to the right. The spiral part behind the jump isn't positioned optimally - didn't have enough time for that last minute adjustments as a solo developer (and game tester at the same time).

I'll probably cut that game into multiple levels. Or introduce something like checkpoints in the game. So once you finish one level, you can just "resume" there... and don't have to fall back to the ultra slow speed. It however did not feel right to me to just put the player back on the track and just continue as you'll probably need to adapt to the speed for correct timing of actions. I appreciate your input on that. Thanks!