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Hey! Thanks for the feedback! I initially had air control but I took it down because the player could spam-climb walls by combining the wall jump and air control. I'm not sure if I want that or not. And you can drop from ledges by pressing the button of the opposite direction. (Although it's a little buggy right now I'm working on it).


So far there are motion detectors and security cameras, planning to add laser bolts and guards (using the same character sprites but with different colors). If you get detected, you lose.


I know you don't have a lot of time but I'll need some more animations for the prototype guy. So whenever you're free to do commission work, please let me know because I'm very eager to work with you!

Ah, that makes sense. Really great work on it so far.

I will definitely let you know when I am free to do commission work.

Thanks! Looking forward to it