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Dead Revolver

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A member registered Jul 28, 2021 · View creator page →

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Hi, Could I please ask you to send me an email to deadrevolvermusic@gmail.com, then I’d be happy to help you there.

Thanks.

Got it. I’ll add that as soon as possible, thanks.

Thanks for the suggestion, I’ll add it to the list. So in between the walk and the run, right? Would lowering the animation speed of the existing run maybe work in the meantime as I’m sure that should look like a slower run?

Hey, thanks for that! Sorry for my late response, but that font is the “Arcade” font which is in the font pack here: https://deadrevolver.itch.io/pixel-font-pack

Hope this helps :)

Thank you so much :)

Awesome, thanks for that. I’ll try improve this for the next update. I appreciate the help.

Hi,

Thank you! :) Just to confirm, how are you importing the sprites into Unreal so I can maybe try find a way to have this not happen in the future?

Thanks.

These are great suggestions and I’ve added them to the request list. Just to confirm, what did you have in mind for the animation. Where the character picks the item up and places it in their backpack or something else?

Awesome haha, glad to hear that!

Thanks. Just to make sure, is this basically like the hanging/swinging animations that are already included or how would they differ (the one above the spin in the examples on this asset page).

There is a small run transition animation in the pack already as well, but I feel it might need improvement. I’ve added that to the todo list as well.

Thanks for the feedback :)

Hi, thanks for the suggestions. Just to make sure I understand, by brachiation do you mean like swinging from trees and stuff? Or am I misunderstanding? And for the stop, do you mean like a run slide into stop, like a halting animation?

Awesome, thanks!

Awesome, thank you!

Hi, unfortunately there is no other payment option available for me to activate on itch.io. Could I ask if you could send me an email to deadrevolvermusic@gmail.com and then I’ll provide an alternative solution there? Thanks.

Hi, unfortunately there is no other payment option available for me to activate on itch.io. Could I ask if you could send me an email to deadrevolvermusic@gmail.com and then I’ll provide an alternative solution there?

Thank you! I definitely plan on adding all the requests this year if only work could let up a bit :) But will definitely let you know. Thanks!

Hi. Unfortunately there isn’t an official sample project. I did create a project as I made the tiles to make sure everything works correctly in an actual project, but it is very messy at the moment. If you could send me an email to deadrevolvermusic@gmail.com, I’d be happy to send that to you if the messiness doesn’t bother you.

Regarding the tiles not connecting perfectly and the colliders issue, I’d like to help. Could I ask if you could send a screenshot of what the specific issue is?

Thanks.

🤍

Hi, have you checked out this pack: https://deadrevolver.itch.io/pixel-platformer-enemy-sprites

Thanks - I’ve added this to the request list as well.

Hi, thank you! This pack includes both of those.

It’s back :)

Thanks for that and for the suggestion, added to the list.

Awesome, thanks!

Thanks, I appreciate that and hope to continue on it soon.

This is something I’ve been itching to make and started with a few prototypes. Unfortunately, work got in the way and I haven’t been able to work on any new assets. This is something I have planned though and hope to get to that soon :)

Hi. Sorry about that. Rifle animations are still on the list, but I haven’t gotten to them yet, unfortunately.

Hi,

Sorry I haven’t been adding a lot of new animations recently. Got caught up with work projects and barely any free time. I’ve added these to the list, but unfortunately, I can’t say exactly when I’ll be able to create them. I really apologize and hope I get more free time soon to add these.

Thanks for the suggestions and congratulations on your prototype.

Hi Asago,

Thanks for confirming, I understand now. Apologies for the late response over the weekend.

Could I kindly ask if you could send me an email to deadrevolvermusic@gmail.com so I can send you the newly created indicators to confirm if they are correct before I add them to the asset and release the update?

Thank you.

Hi Asago,

Thanks for the kind words, and sorry for the trouble.

I see the image came through as a .png instead of a .gif so I’m not exactly sure which element you meant and which flash. Could I ask if you could resend the gif to deadrevolvermusic@gmail.com and then I can help from there?

Thanks.

Thank you, I appreciate it. This is definitely something being planned after the current few new assets I’m working on. Thanks for the suggestion.

It’s a pleasure.

Hi, this was originally just for the store page, but I’ve added it to the asset now. It is in the “Arcade” folder and includes the overlay, shadows, highlights and combined version. Hope this helps.

Unfortunately, PayPal is the only option I have available in my location (Stripe is not available yet, sadly). If you could send me an email to deadrevolvermusic@gmail.com, I’d be happy to assist with an alternate method.

Hi - if you could please send me an email to deadrevolvermusic@gmail.com, I’d be happy to help.

Hi, the pack contains the full body and the separated parts in the “Separated” folder allowing you to use the arms separately.

Glad to hear you were able to get it working correctly. I’ll be sure to add that to the docs as that was the default setting for me, but I see how this could cause confusion. Sorry again for the trouble and thank you for your feedback, I truly appreciate it.

Hi, yeah I’d be more than happy to create an itch.io download key for you. Could I ask if you could send me a message to deadrevolvermusic@gmail.com then I’ll send it there?

Awesome. Could I kindly ask if you could send me an email to deadrevolvermusic@gmail.com so that I can send you the animation to confirm if it is correct before I release it live? Thanks.

Sorry for my late reply. It doesn’t show in the font installer, but should show when used in the engine or anywhere else. I tested it in Unity and it is working as shown in this screenshot: image.png

Can I ask if you could send me a screenshot of what it looks like when you try to use these characters in Unity? Thank you.