Wow, finally a new asset by you lol. Great work as always
kasragamedev
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Hey! Thanks for the feedback! I initially had air control but I took it down because the player could spam-climb walls by combining the wall jump and air control. I'm not sure if I want that or not. And you can drop from ledges by pressing the button of the opposite direction. (Although it's a little buggy right now I'm working on it).
So far there are motion detectors and security cameras, planning to add laser bolts and guards (using the same character sprites but with different colors). If you get detected, you lose.
I know you don't have a lot of time but I'll need some more animations for the prototype guy. So whenever you're free to do commission work, please let me know because I'm very eager to work with you!
Hey fam idk if you remember me from earlier but I'm the guy who suggested a simple walk cycle.
Check out and play the game I'm making with this:
https://kasragamedev.itch.io/stealth-platformer
I've written a brief of what I intend to make out of it in the description.
Can we get a dash sprite for the next version? A single frame will be enough. We can use the flames from the turning back to human animation as the flame trails behind him when he's dashing.
I say he can hold his sword like this during the dash
main-qimg-8959e7846b9de7a7a1cb3202182c2df7-lq (279×246) (quoracdn.net)
Also if you ever wanna expand this guy, a ledge climb will be nice!