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Comments:

This game is pretty neat. I like how you repurposed a prior project and used the environment from it to create something for the jam. The GBC-era graphics are a lot of fun; I have a lot of nostalgia for that era and the sprites here are a good recreation of that. Kind of like in Minit, this game is based on the player learning information in progressive runs to be able to learn how to complete the task in sixty seconds.  I very narrowly was able to achieve the win state on the third run! 

Feedback:

Dialog and time sensitive games are a difficult balance to strike. Obviously dialog is necessary here for the context cues on what to do. But a player is very likely to rush through it as they race to try and finish the game. Keeping it short and simple is probably the best way to maintain the game's pace.  

Achievements: 

⏱️

Just a minute!

Made a game with gameplay lasting one minute

⏲️

Stop the clock!

Made a one minute game with a countdown mechanic

Thanks for submitting a game to the ‘One Minute Jam’!

- FSV