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I've finished both jam and patched 1.1 version. Concept seems to be fine, but I still have this feeling like there is more potencial to resource and planet management to the game that is either not finished/polished or hidden behind some occasional bugs. I love the art and setup. Also are there more endings based on resources or examining signal (I haven't got signal warning in my play throughs)? 

I still really like visuals and the concept. If there was more ideas behind this, I would love to see some post jam build.