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Can I request more expressions and conditions like what the current frame is and get the position data of a specific bone?

Yes, current animation time / frame. In terms of specific bone, can you give an example in terms of the gltf model?

Yea, like if I want the relative position/rotation of like the head bone or hand bone. That way I could track an object on to it, like a helmet or a baseball.

probably make adding hitboxes easier as well