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(+1)

Wow thanks for the huge reply :)

After reading this I am very aware of the pitfalls and quirks with the jam version of the game as I only had 8 sleepy hours to figure out what I was doing and how to do it which lead to many 'quality of life' and 'polishing' elements get left out to leave time to work on the core gameplay experience.

I'm currently working on a post jam version that should add a lot of nice features and address the issues mentioned in your comment. This includes bug fixes and *hopefully* improvements to player control.

For the future I would also like to add different gameplay modes or match customisation to give the players new, configurable challenges.