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What a strange feeling to read such a wonderful game, so close to my own game design sensibilities! I too have written a game where you play characters who have left a place and then return years later, while others have stayed put; where you update a map of relationships and a double map of places as you play... I find in your game some of the nostalgia that is in mine, without an ounce of adventure or entangled plots, which calls for even more drama-focused sessions. A great read, which promises some great games!


Ah thanks for checking out the game! I love what you've done with Two Summers as well! Even though we ended up with different approaches to game formats/mechanics, it's really cool to see your take on themes and ideas that I am in love with also. I'm looking forward to trying out Two Summers too!