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bit too buggy , cant work out how to fire a missile and cant easily roll when needed

Hi, thanks for trying out the demo, you have to switch your ammo by pressing select to switch to a missile, then your default bullet will change. Sliding is done by holding down while walking, continually holding down will turn morph ball on, so u need to let go of walking and do the sequence again to slide again. GB Studio [the engine I'm using]  doesn't have a very complex button config features as of 2b5, maybe in the 3.0 update it will be better.

the CU can't be killed it's costantly taking missiles in the face and doesn't die