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Yeah I totally get it, nimble solutions to make it work in the timeframe you’ve got! Given you had one direction and then had to switch to another, I think it’s commendable that it didn’t come through in the gameplay - and what I mean, is it stands on its own, it wasn’t too counterintuitive what to do (little bugs like equals 3 aside, can’t catch everything!). I was pretty stressed in the last couple days myself as I had to reimplement a core mechanic that if broken would have rendered the whole thing useless.

Not sure if you count this as a win, but you did inspire me to make a chocolate smoothie which I just finished drinking not too long ago :D

hahaha yeah me too making the boss design and the elements to the stage made me have a couple of shakes myself 🤣