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"hile anything is pathfinding, including the player, it will ignore collisions with other events if they're in the way"
Can this feature be refined a bit? I don't want it to ignore all other events but only few of them, for example, ones that in a list like this [1,3,4,6]

(1 edit)

A fine suggestion, Ive looked into it and ill be adding it in the next update soon :)

Thanks for the idea!

That's awesome. I'm looking forward to see it

Hey! In the last update I should have addressed what you were refering to, using <KoTC Collision> in an events notes will allow it to collide with you or other events during pathfinding :)