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Cool entry! I thought the summoning mechanic was quite interesting, I never did see a need to try the none fire summons since my summon never did die, but it felt like a weird mix of pokemon and tower defense in a way, quite cool! I do wish there was more feedback when an enemy was hit, I sometimes couldnt tell if my summon was doing 0 damage or if the enemies are just super stacked, maybe knockback / particles could help with that. My final little nit pick was I wasnt fond of the controls tbh, Mainly the Use of control, since it caused me to create multiple book marks on browser hehe. 

Great work over all, was quite enjoyable leveling up my little fire boi

some, good point i plan on continuing working on the game until you next jam starts. il be sure to add some more feedback and i plan on a more gain xp and evolve in menus. probs should make it harder too.