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(1 edit) (+1)

I can see why she'd be popular, for me its kinda like...hrm. I dunno how to explain without spoilers. 

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In the case with her, I'm super submissive. Hate fuck/angry sex IS pretty hot, and the fact she *can* take a one-time thing she wants is again, something I don't mind. But her whole "fuck you, don't ever call me again, we're through"....that's it. Okay, you went that far, so door shut, never again. That's kind of a bottom line for me, so the ending of chapter 2 really disappointed me. I do fully want to drop her in the future, unless you can do some sort of amazing redemption arc for her, but in my case that is highly unlikely. *SHE* said she didn't want to talk or speak ever again, so that's on her. There is basically two choices I wish could be made: 1) Don't do the drugs, just follow Deb's example and be like "I'm not feeling it" although I get why it was necessary for that progression into the psyche (but I mean...second-hand high is a thing? anyway, I kinda wish there was the option to decline). The second thing is to choose not to forgive/text Emma, as far as I'm concerned she really sunk that ship there with how she ended it and somehow I have to make the move. It's a sour taste in my mouth, because even if I'm submissive and into femdom, I'm not exactly okay with forcing something that isn't there, and she was pretty out of line anyway.

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That's a very detailed feedback, thanks for your input.


The problem with VNs is that I can't keep adding more alternative routes to accommodate all possible players choices, otherwise, in a couple updates, we have 30 different routes and each one lasts for only  10mins. So there needs to be a common place where the plot comes to, and being at least friends with Emma is that common ground. Although I do understand your point of view, and perhaps didn't give it the deserved weight when considering the options the player could have to deal with the situation.

Of course you will be able to ignore all lewd content with her from now on, but it won't be possible to avoid being friends and caring about her in at least a friendly manner, even if you aren't in a "proper relationship". Please take that into consideration when thinking about playing future updates, in case that is a deal break for you.

The same is a bit true as well for some in game events, like the weed scene. I knew some people wouldn't be into that and would choose not to smoke if allowed, but I really wanted the high scene to not be avoidable (I didn't know about second-hand high, maybe that could have been a good alternative). To avoid making things harder and more complex for myself, sometimes compromises need to be made about what options to give to the player, especially when you're developing a game on your own on your free time.

Hey, if you can redeem her and actually sell her on being a friendly person if not friends in the future, I'll look forward to that. I'm pretty annoyed with her, but who knows, MC and her had literally weeks to deal with that anger, as the player, I've had like 5 minutes. Maybe I can let it go by the time the next update rolls around. Time will tell