Might I ask how you implement sound in this game? I’m trying it for another of my Love2D games, and running into issues around SharedArrayBuffers? It looks like you have some JS interop in play?
To get it working on itch you’ll have to use the “compatability” build. This also means that you can only use one thread.
Also, make sure the audio is loaded as “static” (rather than “dynamic”).
Thanks for getting back to me!
That static vs “stream” did take a moment to figure out.