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Liked the style but was unable to play the game, the entire game was stretched out so far that I was unable to see any UI buttons to start the game. Maybe scale the canvas to match the height of the given resolution, which should fix such issues (that's if you're working in unity of course).

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I Will do a UI canvas scale check - thank you for bringing this to my attention. I'm doing the best I can with my current knowledge of Unity 2D, but even so, I'll leave no stone unturned!

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I had the same issues on previous games that I've made, and not to worry! It's by now standard to have a 16:9 aspect ratio screen, and not anything above so it may just be a small issue for those with wider screens. The majority will still enjoy playing your game as it's intended to be played as ;D, otherwise well done, I managed to play it on my laptop and I really enjoyed it!