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(2 edits)

I loved the concept, art and game mechanics, but unfortunately it's too buggy. 

So I tried playing the game twice:

1st Playthrough. Met with Bill. Tried to talk to Horatio, but instead met with Bill again. Next day. Tried to talk to Horatio. Showed Horatio portrait but the conversation is with Lily. Next Day. Met with Lily. Met with Bill. Picked the third option and the game gets stuck.

2nd Playthrough. Met with Bill. Managed to meet with Horatio this time. Met with Jules but the meeting ended immediately. Met with Lily. Next day. Tried to talk to Horatio. Showed Horatio portrait but the conversation is with Lily once again. Next Day. Met with Lily. Met with Bill. Picked the first option and managed to get an ending. However, the ending seemed to loop forever (The flashing part). You should put a warning for flashing lights before the game starts and in your game page.

Also, I didn't read the game page and did not know that I had to press 'Space' when the game started (The Monday morning part). You should include it in the game.

I would love to play the game again once the bugs are fixed. Good luck!

(+1)

Thanks so much for the thorough comments and feedback! I'm really glad you were able to get to an ending Lol. This was definitely a major learning experience, and once the jam is over I want to really fix the logic bugs and do the concept and art justice. Also very good call with the flashing lights warning, I will definitely add that to the game page asap. Thanks again!