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Oh yea, like others, I really like the graphic design, sound design and general taste in this. 

There's definitely a sense of atmosphere, discovery and progression. I thought the progress bar during an expedition is a really clever touch, adds just the right amount of suspense and time to let my mind start wondering "did I pick the right folks for that mission?!"

I misunderstood the temple mission initially. I sent people who didn't have enough sight and it said "it's for the best", which I kinda giggled at. Then I thought that was a clue to ensure I always sent a party with less than 3 sight, so I kept trying that. Ultimately I realised my folly and sent a more visually capable team. But it did make me think there's space to explore hidden information like that. 

Like Asriela said below, I wish the currently selected location had a better visual indication on the map.