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Cool aesthetic, and the fighting mechanics and stuff were really neat, but, unfortunately, I felt the game design was kind of at odds with the foddian aspect of it.  It was cool to block and attack and whatnot, but your own punch when attacking an enemy sending you all the way back to the beginning of the game was kind of rough.  I felt like I was just playing a tutorial on loop most of the time.  Still a really cool concept.  I'd honestly ditch the foddian aspect of it if you pursue this project further and focus more on the combat.