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Day 4

I got some time to work on the game today but not nearly as much as I would've liked, I have implemented enemies in the most basic form, all they can do is aim at the player and bounce around but most of the groundwork has been laid and I do hope to be able to finish some basic AI before the deadline.

TODO:

Finish enemy AI.
UI (Score, Player lives)
Load art assets
Goal? (currently is nothing more than a top-down shoot em up)