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Day 8 Update

A good day, but not good enough, I'm afraid. Things done.

  • Created the Oasis art
  • Got the Oasis working as a hydration stop
  • Created a level end sequence
  • Got the fire art done
  • Added a Lives system to the game
  • Game over screen working

But the pace isn't fast enough to be able to finish by Friday, when I have to leave town. Must. Go. Faster.

Tomorrow I really need to get the Level Selection Mechanism, game saving, pausing, resuming all in place quickly, so I can start working on more obstacles and enemies. If I could get all that done tomorrow, I think I have a chance to get levels built in time to finish a functional but untested game in time.


Love this entire development blog you have going on here and Im excited to play your game! 

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Thanks! I've learned a ton from doing this, and it's been fun to do.