This was one hell of a lot of fun, but what I don't really understand why there was a limitation up the up and down firing. Really love the visuals and the action itself but I gave quite a bit of feedback in the video! Really well done!
Hey! Thanks for the feedback and the video! It's really helping me a lot to study this. If you're up to it I wouldn't mind picking your brain a little more at some point.
Also, I feel I should mention that the target lock feature was something that effectively allowed you to 'strafe' by holding your left/right direction while moving around but I ended up disabling it (although the input still appears in the menu as you saw).