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(1 edit) (+1)

Some concepts I liked from greatest importance to least importance:

* I liked the checkpoints. They made the game less frustrating. They also made the game less repetitive as I did not have to keep on repeating the same sections over and over again which would have been annoying for this platformer.

* I liked the mood  of the game. The game's smiles and great soundtracks made me feel calm and relaxed.

* I liked the twist in the ending in where the player can actually trigger a different ending. This made me feel surprised and made me appreciate the effort you put to craft this game.

Some concepts I did not like from greatest importance to least importance:

* I do not understand why I have to use the Z key to jump. It made me unnecessarily have to use two hands to play the game. I would have liked to be able to play the game with one hand easily.

* The graphics and text of the game are kind of a little bit sloppy. I know they are supposed to add towards the mood of the game and make it feel lighthearted, but sometimes the text could look a little too messy and the graphics could look pretty messy when moving.

* I think there should be a play again button in the ending. As a player, it is annoying to have to reopen the game again in my File Explorer to play the game again.

(+1)

Hey, I completely agree with the downsides. I guess I never thought to make the jump button the up arrow, I've used Z as a functionality so often, I really don't know why I didn't implement the up arrow. With the text, whenever I put in a font, it would gradient some pixels. I soon later figured out when I didn't have much time left that I had a pixel font that'd do the job just well for me. Completely my bad! I did think about putting a play again button, and I don't wanna say I ran out of time, but it didn't come over me I was too eager to make the flower ending! Thanks for this critique,  I really don't get ones like this. Thanks for the upsides and the downsides, I'll make sure to take these kinds of things into consideration next time I make a game!