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Oh geez, this is a very strange and cool concept! I like the idea of having to be cautious about menuing to either stall the pink blob to move a piece past it or be careful to not accidentally craft something while trying to rotate my current tetromino. It's also pretty funny that it's possible to clear lines that include stuff like furnaces and compressors, effectively wasting the resources used to make it. ;u;

thank you! I think this is game is pretty hard to get into but once you do, I like the various tensions and interactions you run into (like accidentally destroying your furnaces/compressors). glad to hear you enjoyed them too :)