The beginning of this game is... a bit of a slog. A lot of the early setup feels like unnecessary throwaway that only manage to slow down the pacing and prevent immersion. The MC feels rather unlikeable from the get-go, which might just be the consequence of all the flimsy beginning monologuing, strangely worded sentences and grammatical errors (at least in the English script.)
However, I really love the artistic direction when it comes to the MC. Her distraught expression is one of my favourite and the artists style really compliments these goofier, humorous elements. The coffin asset used in the GUI is extremely charming as well.
The story increases in quality noticeably as soon as the rest of the cast is introduced and the MC has someone to bounce dialogue off. The initial meet-and-greet scene is a little rough, but it gets better as you get to the one-on-one conversations. There are some genuinely interesting concepts and endearing character moments from the boys, but as Cooby says, "If only you had more time [with us]."
There is no time to build on these stronger moments because at the end of the day, this is a short spin-off of another game. It is alluded that you could have more time with them in another life... it's very evident it means in the main material.
Unfortunately, for someone who has not played that material and doesn't already have an attachment to any of these characters, at the end of the day it does not leave a very strong impression.