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(+1)

That is one buff wizard :D This game is pretty cool, and darn good-looking. You made great use of those assets. I appreciate having multiple endings and have played through both paths (well, up until having to pick up the anchor). A few niggles:

  • picking up the ale before talking to the battlement guard wasn't really taken into account
  • the ale doesn't leave the inventory after giving it to the guard
  • the wizard is invisible after exiting the stairwell into the throne room (still can play on though, simply by exiting the throne room to another room)
  • jumping with spacebar has not been disabled, and the wizard can even jump again when he's already jumping - I had a lot of fun bouncing the wizard around the rooms and even up to the ceiling

Thank you for trying my game and I appreciate the comments. I saw a couple of the bugs you found (there was supposed to be a line about the wizard's order not imbibing if you tried to grab the ale before seeing the guard), but I will check out the other ones and add them to my bug report. I didn't even try jumping; glad you had fun with that one! That must be a default setting in Adventure Creator I did not know about. I might have to give that a go myself!