That is one buff wizard :D This game is pretty cool, and darn good-looking. You made great use of those assets. I appreciate having multiple endings and have played through both paths (well, up until having to pick up the anchor). A few niggles:
- picking up the ale before talking to the battlement guard wasn't really taken into account
- the ale doesn't leave the inventory after giving it to the guard
- the wizard is invisible after exiting the stairwell into the throne room (still can play on though, simply by exiting the throne room to another room)
- jumping with spacebar has not been disabled, and the wizard can even jump again when he's already jumping - I had a lot of fun bouncing the wizard around the rooms and even up to the ceiling