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A year ago, I asked if this would work with a couple of engines that I use. Finaly, I decided to try and learn GMS (I'm using vers 1.4.x). So I'm gonna acquire this tool. That said I have a couple of questions if you do not mind.

1- You said you were working on gif and png exports, is it implemented now or still being developped?

2- The user @GodLabs Studios asked about a way to implement the work he/she has done in Geon-FX in his existent project and you seem to have provide help. But it seems that the file need (unless i misunderstood) is on yoyo market , not here on itch. Does it mean I would have to go there to acquire that file?

3- Is the tool still under developement for 1.4 or are you focusing on 2 only? (I have no intention to acquire GM2 at the moment, so I want to make sure that GMS is still well supported).


Thanks for your time.

(2 edits)

Hi,

Thanks for your interest in Geon FX!

  1. There is a first touch on PNG export in the newest update of Geon FX (press F9). But we are still  working on it. 
  2. Everything you need is here. Even the Geon_FX_-_Particle_Editor.gmez asset from Marketplace. Just import it into your project. You don't have to acquire any additional stuff.
  3. GMS1 and GMS2 are both fully supported. No limitations

I will be happy to assist you with any questions. 

Thank you very much. I will then purchase it right away and when learning to use it, if I need any help, I will take your word for it, and ask for your help. ^_^