Thanks for the head's up . I gave it a try and it looks quite interesting so far.
LordMystirio
Creator of
Recent community posts
Hello,
The software looks quite useful especially for quick prototyping. I would like to know if you plan to add other races features too. As an african, it would be more beneficial to me, if the sprite I export from here have African characteristics too, since there are some african characters in my video games. Thanks
Sorry for the very late reply, I didn't noticed your message in time. Yes I guessed that it was probably the issue, but it seems like you set it up now cause I soon as i hit "Instal" this time, it's started installing. To answer your question thought, I've tried both the upsite and the client before and none allowed me to download/install. It's installing right now, so I'm looking forward to toy with it and have fun. Thanks a lot.
Sorry for the super late reply. I think maybe it could be something like a number, like you did for the city 2D maps and then the legend of those numbers could be writen elsewere on the page, outside the map itself. (Sorry for my bad english, I don't know if it makes any sense). As for the look question, to be honest I do not really have an answer, but what I "see" in my mind it's a number just at the bottom right for exemple (but i could be at another positon) of the object that is anoted, or maybe right in the middle of the object.
Sorry, my bad english didn't help much. I fully understand that it's an HTML5 tool, what I meant by "opens" is that I hit the "Run Tool" button. Also just before I wrote this reply, I tested it again and this time, I got a result so maybe the problem was my internet that was unstable or something like that at the time. Thank you very much for getting back to me about this matter.
Hello ^^.
I'm glad to get news from you. Thank you for the update and the youtube channel. Unfortunately the update is not reconnized by the Itch.io client (it still only show the 0.2.1 version when you try to update. Also I went ahead and downloaded the .zip directly and also noticed after I unziped it that there were no .exe file (maybe that is the reason why the itch.io client did not catch it). I will try the link from github and let you know.
Sorry if this sounds like a very noobish question (I'm not using VecMaker yet, in fact I'm donwloading it now to start using it):
If I decided to go for the batch processing one (since it's the lastest), do I still have the ability (option) to get antialias desactivated like in the pixel art optimized one ? I mean, I'm trying to get the both of the advantages or at least no to loose any or have to choose.