Thanks bro, I agree with you and I am aware of the issue, BUT if the game is more subtle people complain nothing happens, so its a damn fine balance to find between the jumpscares and the atmosphere only parts. But it is easy to fall into the "usual suspect" and becoming predictable, especially towards real horror fans with a lot of experience hehe.
But I am watching all the videos and reading all the feedback, and I will try and improve for when i start a more serious project. But I can't promise that some parts won't always be a bit predictable.
Thanks again for the feedback and the video :)