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(1 edit) (+5)

For anyone using Unity, I recommend using Visual Studio Code as an editor. It has the speed and customization of Sublime Text, with debugging support and omnisense for Unity C# projects.

https://code.visualstudio.com/

-Unity Integration info : https://code.visualstudio.com/Docs/runtimes/unity

-Unity Debugging info : http://forum.unity3d.com/threads/vs-code-unity-deb...

I 2nd this. Monodevelop is rather terrible.

3rd this =D