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(1 edit) (+1)

ahh, thank you!! can't go wrong with a classic ol' slime enemy ๐Ÿ˜Š


I keep forgetting about gun time ๐Ÿ˜† but anyway! gun is Done although I need to animate the up & down directions, but functionally its done!

at least for now, some day I would like to play more into the lightning aspect of her magic and have the "bullet" trace out a path back to the gun & then lightning hits like so


but thats going to take a lot of thinking about! I have a few ideas on how to do this, but it's certainly going to be time consuming so I'll leave that for another time.

anyway next up is her halberd!


I've gotten the input setup I just need to figure out the collision stuff :o

edit: minor update i made an actual button ui