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Kingsblood - Autoconquest: A tactical indie RPG

A topic by Donselm created Oct 04, 2020 Views: 1,614 Replies: 36
Viewing posts 21 to 37 of 37 · Previous page · First page

My favorit video / topic so far. Updates to our dungeon system :D


Our expansion system works now!


This week, we created our first big biome! Lots of random combat scenes are the result.

This week, i created a completly new dungeon Biome.

Hey there. Created a mountain side - my favourite biome so far!

We finally finished up our soul system! It works as intended and we talk about it in this devlog! :-)


Created some gloomy woods

Recreated the city selection process

Some update towards our dungeon system

Hey there,

this is how we drastically improved the UI of our dungeon system.

(+1)

This week i did not really talk about the game that much, but instead about motivation and discipline in general.

This is how we fixed our lag problems by utilizing addressables

We brought some life to our combat sounds


(1 edit)

Started adding some text scripts and voices for our side characters

It has been a while but just put some code behind some of our creatures

Hey there - after more than 1 year, we finally got our first game loop going

It's been a while, but here are some updates

Viewing posts 21 to 37 of 37 · Previous page · First page