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Thanks for the feedback! Yeah the wall sliding bothered me a bit too; maybe I'll change it so that you can only enter wall slide state if you weren't already touching that wall while you were grounded. Not being able to slide until the apex might be confusing in its own way if you're trying to move quickly.

But yes, thanks for playing — this demo was kind of slow-paced, but there should be actual platforming in the near future.