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Beautiful and eerie! I absolutely loved the visual style, and it was very atmospheric. It was pretty creepy and a little disturbing noticing how the food affected your pets.

The events got a bit repetitive though, and you quickly realize you can ignore 90% of them, since hunger increases really slowly (I just ended up ignoring food most of the time, since it seemed more harmful than helpful).

Yeah, I accidentally left in

func get_random_event() -> Dictionary:
    return events.keys()[0]

from when I was debugging. So... it kind only shows the one event.

Aww. That’s probably within the bounds of what you’re allowed to fix during the rating period, if you wanted to.