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(+1)

Its a fun concept, i like how you start up as the helicopter and have to find a mech body to connect to, and the cell shaded art style is pretty nice too.

However i find the game a bit confusing cause i didn't find all that much to do other than moving around and the only indication i had once i found a mech was to reach the green circled area but then the game just pops a camera angle and stays like that, so i don't know if i'm missing something ?

Other than that, i like the way the movement feels, and the demos at the title screen are also a nice touch to showcase some of the bodies you can get :)

(+1)

Thanks! I'm not sure what happened with your camera but it sounds like a bug unfortunately!

The green circles take you to the next zone so it should load a scene at that point (maybe it took a few seconds but for me its instant)

(1 edit) (+1)

Oh i see ! that probably explains why i felt like there wasn't much to do if the game doesn't end there. My bad :(

I'll try again and see if it loads or if it's bugged.

Edit :

Welp no luck i'm stuck again after i enter the circle :/

(+1)

Damn, sorry that's happening to you! I'm not sure what's going on. If you want to retry then I would suggest turning off multiplayer and/or downloading a version if you were playing WebGL before

But totally understand if you're done with it since it's broken twice now lol

(+1)

I just updated the game but not sure if it'll fix your issues at all as I cannot reproduce them unfortunately

(+1)

Tried it again and it works, not sure what happened the first time.

It's a nice sandbox to explore and test out the different mech types, and well the rest still applies in termes of qualities from what i said on my first comment :)