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is the game supposed to be played with a *specific* gamepad in mind? i am using a Logitech Gamepad F310 and it's not quite working:

  • X acts as A
  • Y acts as X
  • A, B, Start, Left-Shoulder are doing nothing
  • Right-Shoulder is working ok
  • Select acts also as Right-Shoulder
  • i can only use the directional buttons if i change the controller "mode", making the directional be reported as the left-analog axis

let me know if there's anything i can do to help track these things down.

oh! Thanks for your post! I've been making the game based on my own USB controllers. Could you provide the model of the controller so I can check that out? Alternatively, could you log which buttons are which using http://html5gamepad.com? Just the face buttons, left and right shoulder, and the start/select buttons would be great.

Thanks for your feedback! I'll try and support as many control setups as I can, so it helps to know when things don't work.

(+1)

Hey there!

As of Alpha Demo v1.1 I've added gamepad button mapping (and keyboard mapping) to deal with this issue.

Thanks again.