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I was wondering if somebody with a mac could "playtest" a build of my Unity game before I publish it?

A topic by Strobe Tiger created Jul 05, 2018 Views: 434 Replies: 6
Viewing posts 1 to 2
(2 edits) (+1)

Just what the title says.


I was wondering if somebody with a mac could "playtest" my Unity game before I publish it? In particular, I would like to know if it even opens on OSX, since I do not have easy access to a mac. 


Cheers

_ pigrocket

(+1)

I accept the offer.

Thank you. I posted a development build for mac on the download page.

https://pigrocket.itch.io/jumpland

Once I know it runs I can look into optimizing and decreasing the file size :)

Sorry, but I still can't find the mac OSX build.

Oh, its the one tagged development build. I labeled it as linux on accident, derp ;p

It runs. But I found it very glitchy. 
I also didn't understand what was I supposed to do.

Oh cool. That's all I need really. What did you find glitchy about it?