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(+1)

On the OSX version I just seem to be stuck in a pink void where there's a pearly bubble above me and the borderline logo off in the distance. I'm on a 2017 iMac with an R580 running the latest version of macOS, build downloaded just a few minutes ago. Also it complains about being a 32-bit app at startup.

(+1)

Can you try the new "CPU Only" version ? It simply moves the terrain generation (which looks like being the problem here) from the gpu to the cpu.

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Hmm, well, terrain appears, but it changes every frame, and it runs at about 1FPS.

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That's very weird since it shares the same code base as the Windows build which definitely works.
I've uploaded a new OSX build with slight modifications but if this doesn't work I sadly can't really do much more.

(+1)

That seems to have fixed it! Thanks so much.