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(+1)

that's VERY awesome to play! :D
For improvment, I think it would be nice to have some text in the description saying what exactly the buildings do. I'm still not so sure about the difference between the chopping block and the lumbermill

(+2)

Yes, a description would be very nice. For some, if not most buildings the effect building/removing them has on the resources is indicated by arrows to the right of the icons, but e.g. for lumber mill and chop block there is no such indication. (Maybe a bug?) And of course if a building enables new features, this can be found out by accident only - if you have the bonfire surrounded by buildings, you may never become aware that special buildings can be built around the outpost.

(+1)

So, originally I based the idea around the accidental discoveries (e.g. you can build specific buildings only if you have a specific tile next to it), but as you pointed out, it can lock out players out to discover more of the game.


PS: Lfzinho, you get more wood when chopping down the trees if you have a chopping block :)