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I loved the graphics. Really detailed despite the limitations with the colors

Like others, it took me a while to understand what to do. I had to read the game description twice and I figured it out with one of the screenshot GIF you have. My issue was mainly the "Synthesize" part. I couldn't understand how to move in that screen and what it's supposed to be doing to help me figure out the puzzle.
With more clarity (like maybe a tutorial at the start) I think it has potential.

For the synthetize part, I'd probably go with a RPG-menu approach maybe ?
1) select the action you want to do
2) if you select to put it on the + part, the cursor moves to the top to select the DNA
3) once you select the DNA, the cursor moves back to the "+", you place it there and it goes back to the action menu where you can press "Synthesize"
I don't know if you see what I mean, it's tough to explain in a comment section!

Overall, the concept is good. Reminds me of "A boy and his blob" on the NES, to solve puzzle using a creatures you carry. I could see it expanded to something bigger!
Good job on your submission!

Thanks!
Yeah, clarity is unfortunately a big issue it seems. Unfortunately I got so crunched just trying to implement the mechanics themselves (and didn't even quite make it all the way on that lol) that everything else ends up more of an afterthought. In the future though!
The advice about a RPG menu that limits what you can do more is a great idea, it would be sort of like a drop down menu except instead of the dropdown it would go above. I like it!

I've never played A Boy and his Blob but I have heard good things about it, and now I definitely will give it a go, especially since I do want to expand on this idea!